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2ndPZD-13.PZS
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Wrap
INI File
|
1999-03-10
|
30KB
|
1,857 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 21
Major = 20
Minor = 20
EndScen01 = 20,REACH -2470,1127,-1940,1657
[ARTILLERY_MISSIONS]
Mission1 = 285,-1185,1,1,5,5,0
Aggressor1 = ALLIES
Mission2 = 285,-1265,1,1,5,5,0
Aggressor2 = ALLIES
Mission3 = 285,-1105,1,1,5,5,0
Aggressor3 = ALLIES
Mission4 = 365,-1185,0,1,5,5,0
Aggressor4 = ALLIES
Mission5 = 205,-1185,0,1,5,5,0
Aggressor5 = ALLIES
Mission6 = 85,-1415,1,1,5,5,0
Aggressor6 = ALLIES
Mission7 = 85,-1505,1,1,5,5,0
Aggressor7 = ALLIES
Mission8 = 85,-1325,1,1,5,5,0
Aggressor8 = ALLIES
Mission9 = 5,-1415,1,1,5,5,0
Aggressor9 = ALLIES
Mission10 = 165,-1415,1,1,5,5,0
Aggressor10 = ALLIES
Mission11 = 445,-895,0,1,5,5,0
Aggressor11 = ALLIES
Mission12 = 445,-985,0,1,5,5,0
Aggressor12 = ALLIES
Mission13 = 445,-815,0,1,5,5,0
Aggressor13 = ALLIES
Mission14 = 365,-895,0,1,5,5,0
Aggressor14 = ALLIES
Mission15 = 525,-895,0,1,5,5,0
Aggressor15 = ALLIES
Mission16 = 665,-665,0,1,5,5,0
Aggressor16 = ALLIES
Mission17 = 665,-755,0,1,5,5,0
Aggressor17 = ALLIES
Mission18 = 665,-585,0,1,5,5,0
Aggressor18 = ALLIES
Mission19 = 585,-665,0,1,5,5,0
Aggressor19 = ALLIES
Mission20 = 745,-665,0,1,5,5,0
Aggressor20 = ALLIES
Mission21 = -335,415,2,1,5,5,0
Aggressor21 = ALLIES
Mission22 = -335,325,2,1,5,5,0
Aggressor22 = ALLIES
Mission23 = -335,505,2,1,5,5,0
Aggressor23 = ALLIES
Mission24 = -415,415,2,1,5,5,0
Aggressor24 = ALLIES
Mission25 = -255,415,2,1,5,5,0
Aggressor25 = ALLIES
[AIRSTRIKE_MISSIONS]
Mission1 = 2105,-1525,0,1,2,3
Aggressor1 = ALLIES
Aircraft1 = TBolt
Mission2 = 2105,-1225,0,1,2,3
Aggressor2 = ALLIES
Aircraft2 = TBolt
Mission3 = 2105,-915,0,1,2,3
Aggressor3 = ALLIES
Aircraft3 = TBolt
Mission4 = 2105,-585,0,1,2,3
Aggressor4 = ALLIES
Aircraft4 = TBolt
Mission5 = 2105,-1815,0,1,2,3
Aggressor5 = ALLIES
Aircraft5 = TBolt
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = 2ndPZD-13-T
Surface = 2ndPZD-13-S
Amplitude = 100
Set = Spring
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
Area = 505, -806, 506, -805
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree2
Width = 64
Height = 128
Area = 456, -776, 457, -775
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree2
Width = 64
Height = 128
Area = 431, -816, 432, -815
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree2
Width = 64
Height = 128
Area = 460, -955, 461, -954
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree2
Width = 64
Height = 128
Area = 415, -995, 416, -994
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree2
Width = 64
Height = 128
Area = 370, -800, 371, -799
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree2
Width = 64
Height = 128
Area = 221, -785, 222, -784
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree2
Width = 64
Height = 128
Area = 366, -961, 367, -960
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree2
Width = 64
Height = 128
Area = 171, -821, 172, -820
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree2
Width = 64
Height = 128
Area = 91, -920, 92, -919
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree2
Width = 64
Height = 128
Area = 61, -895, 62, -894
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree2
Width = 64
Height = 128
Area = -10, -725, -9, -724
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree2
Width = 64
Height = 128
Area = -35, -691, -34, -690
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree2
Width = 64
Height = 128
Area = 21, -680, 22, -679
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree2
Width = 64
Height = 128
Area = 115, -586, 116, -585
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree2
Width = 64
Height = 128
Area = 160, -610, 161, -609
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree2
Width = 64
Height = 128
Area = 160, -540, 161, -539
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree2
Width = 64
Height = 128
Area = 155, -306, 156, -305
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree2
Width = 64
Height = 128
Area = 80, -306, 81, -305
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree2
Width = 64
Height = 128
Area = 86, -265, 87, -264
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree2
Width = 64
Height = 128
Area = 6, -355, 7, -354
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree2
Width = 64
Height = 128
Area = -40, -360, -39, -359
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree2
Width = 64
Height = 128
Area = -262, -355, -261, -354
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree2
Width = 64
Height = 128
Area = -280, -391, -279, -390
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree2
Width = 64
Height = 128
Area = -210, -375, -209, -374
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree2
Width = 64
Height = 128
Area = -495, -420, -494, -419
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree2
Width = 64
Height = 128
Area = -522, -370, -521, -369
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree2
Width = 64
Height = 128
Area = -547, -410, -546, -409
Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree2
Width = 64
Height = 128
Area = -507, -490, -506, -489
Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree2
Width = 64
Height = 128
Area = -625, -380, -624, -379
Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree2
Width = 64
Height = 128
Area = -335, -506, -334, -505
Count = 1
Distribution = RANDOM
[LANDSCAPE32]
Image = Tree2
Width = 64
Height = 128
Area = -452, -606, -451, -605
Count = 1
Distribution = RANDOM
[LANDSCAPE33]
Image = Tree2
Width = 64
Height = 128
Area = -475, -565, -474, -564
Count = 1
Distribution = RANDOM
[LANDSCAPE34]
Image = Tree2
Width = 64
Height = 128
Area = -615, -241, -614, -240
Count = 1
Distribution = RANDOM
[LANDSCAPE35]
Image = Tree2
Width = 64
Height = 128
Area = -670, -230, -669, -229
Count = 1
Distribution = RANDOM
[LANDSCAPE36]
Image = Tree2
Width = 64
Height = 128
Area = -720, -246, -719, -245
Count = 1
Distribution = RANDOM
[LANDSCAPE37]
Image = Tree2
Width = 64
Height = 128
Area = -812, -196, -811, -195
Count = 1
Distribution = RANDOM
[LANDSCAPE38]
Image = Tree2
Width = 64
Height = 128
Area = -870, -171, -869, -170
Count = 1
Distribution = RANDOM
[LANDSCAPE39]
Image = Tree2
Width = 64
Height = 128
Area = -955, -175, -954, -174
Count = 1
Distribution = RANDOM
[LANDSCAPE40]
Image = Tree2
Width = 64
Height = 128
Area = -960, -335, -959, -334
Count = 1
Distribution = RANDOM
[LANDSCAPE41]
Image = Tree2
Width = 64
Height = 128
Area = -990, -380, -989, -379
Count = 1
Distribution = RANDOM
[LANDSCAPE42]
Image = Tree2
Width = 64
Height = 128
Area = -1097, -385, -1096, -384
Count = 1
Distribution = RANDOM
[LANDSCAPE43]
Image = Tree2
Width = 64
Height = 128
Area = -1182, -216, -1181, -215
Count = 1
Distribution = RANDOM
[LANDSCAPE44]
Image = Tree2
Width = 64
Height = 128
Area = -1235, -180, -1234, -179
Count = 1
Distribution = RANDOM
[LANDSCAPE45]
Image = Tree2
Width = 64
Height = 128
Area = -1355, -175, -1354, -174
Count = 1
Distribution = RANDOM
[LANDSCAPE46]
Image = Tree2
Width = 64
Height = 128
Area = -1502, -145, -1501, -144
Count = 1
Distribution = RANDOM
[LANDSCAPE47]
Image = Tree2
Width = 64
Height = 128
Area = -1372, -331, -1371, -330
Count = 1
Distribution = RANDOM
[LANDSCAPE48]
Image = Tree2
Width = 64
Height = 128
Area = -1420, -370, -1419, -369
Count = 1
Distribution = RANDOM
[LANDSCAPE49]
Image = Tree2
Width = 64
Height = 128
Area = -1455, -350, -1454, -349
Count = 1
Distribution = RANDOM
[LANDSCAPE50]
Image = Tree2
Width = 64
Height = 128
Area = -1502, -401, -1501, -400
Count = 1
Distribution = RANDOM
[LANDSCAPE51]
Image = Tree2
Width = 64
Height = 128
Area = -1807, -141, -1806, -140
Count = 1
Distribution = RANDOM
[LANDSCAPE52]
Image = Tree2
Width = 64
Height = 128
Area = -1835, -86, -1834, -85
Count = 1
Distribution = RANDOM
[LANDSCAPE53]
Image = Tree2
Width = 64
Height = 128
Area = -1887, -31, -1886, -30
Count = 1
Distribution = RANDOM
[LANDSCAPE54]
Image = Tree2
Width = 64
Height = 128
Area = -1795, -35, -1794, -34
Count = 1
Distribution = RANDOM
[LANDSCAPE55]
Image = Tree2
Width = 64
Height = 128
Area = -1922, -246, -1921, -245
Count = 1
Distribution = RANDOM
[LANDSCAPE56]
Image = Tree2
Width = 64
Height = 128
Area = -1960, -180, -1959, -179
Count = 1
Distribution = RANDOM
[LANDSCAPE57]
Image = Tree2
Width = 64
Height = 128
Area = -1885, -280, -1884, -279
Count = 1
Distribution = RANDOM
[LANDSCAPE58]
Image = Tree2
Width = 64
Height = 128
Area = -1967, -310, -1966, -309
Count = 1
Distribution = RANDOM
[FOREST1]
Location = 2035, -2145
Radius = 100
Plant1 = Tree1,64,128
[FOREST2]
Location = 555, 495
Radius = 100
Plant1 = Tree1,64,128
[FOREST3]
Location = 1455, 305
Radius = 100
Plant1 = Tree1,64,128
[FOREST4]
Location = 2305, -965
Radius = 100
Plant1 = Tree1,64,128
[FOREST5]
Location = -535, -25
Radius = 100
Plant1 = Tree1,64,128
[FOREST6]
Location = 1320, -1080
Radius = 100
Plant1 = Tree1,64,128
[FOREST7]
Location = 1700, -1695
Radius = 100
Plant1 = Tree1,64,128
[FOREST8]
Location = 2175, 315
Radius = 100
Plant1 = Tree1,64,128
[FOREST9]
Location = 300, -630
Radius = 100
Plant1 = Tree1,64,128
[FOREST10]
Location = -185, -645
Radius = 100
Plant1 = Tree1,64,128
[FOREST11]
Location = -2295, 395
Radius = 100
Plant1 = Tree1,64,128
[FOREST12]
Location = -1110, -65
Radius = 75
Plant1 = Tree1,64,128
[FOREST13]
Location = -1825, -1245
Radius = 100
Plant1 = Tree1,64,128
[FOREST14]
Location = -1755, -465
Radius = 100
Plant1 = Tree1,64,128
[FOREST15]
Location = -2120, -125
Radius = 100
Plant1 = Tree1,64,128
[FOREST16]
Location = -1745, -2015
Radius = 100
Plant1 = Tree1,64,128
[FOREST17]
Location = -180, -35
Radius = 100
Plant1 = Tree1,64,128
[FOREST18]
Location = 675, -710
Radius = 100
Plant1 = Tree1,64,128
[FOREST19]
Location = 975, 255
Radius = 100
Plant1 = Tree1,64,128
[FOREST20]
Location = 1175, 925
Radius = 100
Plant1 = Tree1,64,128
[FOREST21]
Location = 145, 325
Radius = 100
Plant1 = Tree1,64,128
[FOREST22]
Location = 505, 1525
Radius = 100
Plant1 = Tree1,64,128
[FOREST23]
Location = 875, -2245
Radius = 100
Plant1 = Tree1,64,128
[FOREST24]
Location = 245, -1605
Radius = 100
Plant1 = Tree1,64,128
[FOREST25]
Location = -885, 1705
Radius = 100
Plant1 = Tree1,64,128
[FOREST26]
Location = -425, 835
Radius = 100
Plant1 = Tree1,64,128
[FOREST27]
Location = 575, -235
Radius = 100
Plant1 = Tree1,64,128
[FOREST28]
Location = 1295, -425
Radius = 100
Plant1 = Tree1,64,128
[FOREST29]
Location = -885, -865
Radius = 100
Plant1 = Tree1,64,128
[FOREST30]
Location = -905, -1940
Radius = 100
Plant1 = Tree1,64,128
[FOREST31]
Location = -525, -1770
Radius = 100
Plant1 = Tree1,64,128
[FOREST32]
Location = -540, -2120
Radius = 100
Plant1 = Tree1,64,128
[FOREST33]
Location = -945, 575
Radius = 100
Plant1 = Tree1,64,128
[FOREST34]
Location = -305, 2135
Radius = 100
Plant1 = Tree1,64,128
[FOREST35]
Location = 1915, 985
Radius = 100
Plant1 = Tree1,64,128
[FOREST36]
Location = -1215, 2225
Radius = 100
Plant1 = Tree1,64,128
[FOREST37]
Location = -1620, 335
Radius = 100
Plant1 = Tree1,64,128
[FOREST38]
Location = -1635, 1225
Radius = 100
Plant1 = Tree1,64,128
[FOREST39]
Location = 2175, 1405
Radius = 100
Plant1 = Tree1,64,128
[FOREST40]
Location = -1625, 2045
Radius = 100
Plant1 = Tree1,64,128
[STRUCTURE1]
Mesh = estate
Location = -342, -248
Orientation = NORTH
[STRUCTURE2]
Mesh = EuroChrh
Location = -435, -336
Orientation = SOUTH
[STRUCTURE3]
Mesh = school
Location = -337, -353
Orientation = EAST
[STRUCTURE4]
Mesh = Rdhouse
Location = -405, -250
Orientation = NORTH
[STRUCTURE5]
Mesh = Rdhouse
Location = -412, -408
Orientation = WEST
[STRUCTURE6]
Mesh = Rdhouse
Location = -302, -311
Orientation = SOUTH
[STRUCTURE7]
Mesh = Railroad
Location = -262, -308
Orientation = WEST
[STRUCTURE8]
Mesh = inn
Location = -341, -311
Orientation = EAST
[STRUCTURE9]
Mesh = cafe
Location = -492, -308
Orientation = NORTH
[STRUCTURE10]
Mesh = h20twr
Location = -437, -415
Orientation = NORTH
[STRUCTURE11]
Mesh = h20twr
Location = -327, -328
Orientation = NORTH
[STRUCTURE12]
Mesh = h20twr
Location = -302, -333
Orientation = NORTH
[STRUCTURE13]
Mesh = BrickHos
Location = -532, -303
Orientation = SOUTH
[STRUCTURE14]
Mesh = BrickHos
Location = -307, -243
Orientation = NORTH
[STRUCTURE15]
Mesh = BrickHos
Location = -332, -446
Orientation = EAST
[STRUCTURE16]
Mesh = BrickHos
Location = -402, -435
Orientation = WEST
[STRUCTURE17]
Mesh = HouseG
Location = -347, -381
Orientation = EAST
[STRUCTURE18]
Mesh = HouseG
Location = -406, -496
Orientation = WEST
[STRUCTURE19]
Mesh = HouseG
Location = -450, -241
Orientation = NORTH
[STRUCTURE20]
Mesh = HouseG
Location = -225, -300
Orientation = SOUTH
[STRUCTURE21]
Mesh = HutB
Location = -516, -326
Orientation = SOUTH
[STRUCTURE22]
Mesh = HutB
Location = -182, -306
Orientation = EAST
[STRUCTURE23]
Mesh = HutB
Location = -321, -395
Orientation = EAST
[STRUCTURE24]
Mesh = houseWD
Location = -276, -251
Orientation = EAST
[STRUCTURE25]
Mesh = houseWD
Location = -447, -400
Orientation = WEST
[STRUCTURE26]
Mesh = houseWD
Location = -562, -316
Orientation = WEST
[STRUCTURE27]
Mesh = houseWD
Location = -352, -466
Orientation = EAST
[STRUCTURE28]
Mesh = houseWD
Location = -422, -518
Orientation = WEST
[STRUCTURE29]
Mesh = houseWD
Location = -415, -466
Orientation = SOUTH
[STRUCTURE30]
Mesh = houseWD
Location = -480, -251
Orientation = WEST
[STRUCTURE31]
Mesh = houseWD
Location = -335, -415
Orientation = SOUTH
[STRUCTURE32]
Mesh = farm
Location = -210, -331
Orientation = NORTH
[STRUCTURE33]
Mesh = farm
Location = -426, -448
Orientation = EAST
[STRUCTURE34]
Mesh = farm
Location = -550, -333
Orientation = NORTH
[STRUCTURE35]
Mesh = Wind
Location = -1055, 1175
Orientation = EAST
[STRUCTURE36]
Mesh = Wind
Location = -1015, 1305
Orientation = EAST
[STRUCTURE37]
Mesh = Wind
Location = -977, 1335
Orientation = EAST
[STRUCTURE38]
Mesh = HouseG
Location = -986, 1290
Orientation = NORTH
[STRUCTURE39]
Mesh = houseWD
Location = -1042, 1207
Orientation = WEST
[STRUCTURE40]
Mesh = houseWD
Location = 2120, -320
Orientation = EAST
[STRUCTURE41]
Mesh = Wind
Location = 2135, -275
Orientation = EAST
[STRUCTURE42]
Mesh = Wind
Location = 2095, -341
Orientation = EAST
[STRUCTURE43]
Mesh = HouseG
Location = 2085, -285
Orientation = SOUTH
[STRUCTURE44]
Mesh = farm
Location = 551, -965
Orientation = NORTH
[STRUCTURE45]
Mesh = farm
Location = -1437, -205
Orientation = SOUTH
[STRUCTURE46]
Mesh = farm
Location = -457, -1913
Orientation = SOUTH
[STRUCTURE47]
Mesh = farm
Location = 390, 1066
Orientation = WEST
[STRUCTURE48]
Mesh = estate
Location = 353, 1087
Orientation = NORTH
[STRUCTURE49]
Mesh = houseWD
Location = 380, 1047
Orientation = SOUTH
[STRUCTURE50]
Mesh = houseWD
Location = 325, 1077
Orientation = NORTH
[STRUCTURE51]
Mesh = HutB
Location = 313, 1062
Orientation = WEST
[STRUCTURE52]
Mesh = HutB
Location = -411, -1925
Orientation = EAST
[STRUCTURE53]
Mesh = BrickHos
Location = -437, -1944
Orientation = NORTH
[STRUCTURE54]
Mesh = houseWD
Location = -480, -1930
Orientation = WEST
[STRUCTURE55]
Mesh = houseWD
Location = 578, -981
Orientation = EAST
[STRUCTURE56]
Mesh = houseWD
Location = 603, -943
Orientation = EAST
[STRUCTURE57]
Mesh = HouseG
Location = 573, -948
Orientation = SOUTH
[STRUCTURE58]
Mesh = HouseG
Location = -1447, -246
Orientation = NORTH
[STRUCTURE59]
Mesh = HutB
Location = -1471, -225
Orientation = WEST
[STRUCTURE60]
Mesh = HutB
Location = 1575, -1276
Orientation = EAST
[STRUCTURE61]
Mesh = HouseG
Location = 1538, -1263
Orientation = EAST
[STRUCTURE62]
Mesh = houseWD
Location = 1735, -1325
Orientation = NORTH
[STRUCTURE63]
Mesh = houseWD
Location = 1553, -1246
Orientation = NORTH
[BRIDGE1]
Mesh = BridgeSt
Location = -375, -185
Orientation = NORTH
[TANK_PLATOON1]
Commander = HUMAN
Name = PzVG 2
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL
[TANK11]
Type = PantherG
Location = 1000, -1025
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Camo
[TANK12]
Type = PantherG
Location = 1055, -1025
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Camo
[TANK13]
Type = PantherG
Location = 1100, -1025
Orientation = EAST
Name = Unit 2
Crew = 80,80,80,80
Texture = Camo
[TANK_PLATOON2]
Commander = AI
Name = CL VII 3
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = WayPt,-1570,1010
Order2 = WayPt,-1445,1010
Order3 = WayPt,-1315,1010
Order4 = WayPt,-1175,1010
Order5 = WayPt,-1030,1010
Order6 = Attack,ALL
[TANK21]
Type = Cromwell_VII
Location = -1760, 1010
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = Cromwell_VII
Location = -1835, 1010
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = Cromwell_VII
Location = -1895, 1010
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = AI
Name = CL VII 4
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL
Order2 = WayPt,-1540,1460
Order3 = Attack,ALL
[TANK31]
Type = Cromwell_VII
Location = -1655, 1460
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Camo
[TANK32]
Type = Cromwell_VII
Location = -1720, 1460
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Camo
[TANK33]
Type = Firefly
Location = -1780, 1460
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Camo
[TANK_PLATOON4]
Commander = AI
Name = CL VII 5
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = WayPt,-1720,-995
Order2 = WayPt,-1607,-995
Order3 = WayPt,-1495,-995
Order4 = WayPt,-1385,-995
Order5 = WayPt,-1270,-995
Order6 = Attack,ALL
[TANK41]
Type = Cromwell_VII
Location = -1832, -995
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK42]
Type = Cromwell_VII
Location = -1857, -995
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK43]
Type = Firefly
Location = -1880, -995
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON5]
Commander = AI
Name = CL VII 6
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Order1 = Attack,ALL
Order2 = WayPt,-1720,-775
Order3 = WayPt,-1625,-775
Order4 = WayPt,-1515,-775
Order5 = WayPt,-1400,-775
Order6 = WayPt,-1295,-775
Order7 = WayPt,-1295,-685
Order8 = WayPt,-1295,-595
Order9 = WayPt,-1295,-500
Order10 = WayPt,-1180,-500
Order11 = WayPt,-1075,-500
Order12 = WayPt,-955,-500
Order13 = Attack,ALL
[TANK51]
Type = Cromwell_VII
Location = -1835, -775
Orientation = WEST
Name = Leader
Crew = 80,80,80,80
Texture = Camo
[TANK52]
Type = Cromwell_VII
Location = -1860, -775
Orientation = WEST
Name = Unit 1
Crew = 80,80,80,80
Texture = Camo
[TANK53]
Type = Firefly
Location = -1885, -775
Orientation = WEST
Name = Unit 2
Crew = 80,80,80,80
Texture = Camo
[TANK_PLATOON6]
Commander = AI
Name = PzVG 8
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,705,-1195
Order3 = WayPt,455,-1195
Order4 = WayPt,175,-1195
Order5 = WayPt,-65,-1195
Order6 = WayPt,-315,-1195
Order7 = WayPt,-575,-1195
Order8 = WayPt,-575,-995
Order9 = WayPt,-575,-795
Order10 = WayPt,-575,-605
Order11 = WayPt,-795,-605
Order12 = WayPt,-1005,-605
Order13 = WayPt,-1195,-605
Order14 = WayPt,-1385,-605
Order15 = WayPt,-1615,-605
Order16 = WayPt,-1835,-605
Order17 = Withdraw,-2500,-595
[TANK61]
Type = PantherG
Location = 1010, -1195
Orientation = EAST
Name = Leader
Crew = 75,75,75,75
Texture = Camo
[TANK62]
Type = PantherG
Location = 1055, -1195
Orientation = EAST
Name = Unit 1
Crew = 75,75,75,75
Texture = Camo
[TANK63]
Type = PantherG
Location = 1105, -1195
Orientation = EAST
Name = Unit 2
Crew = 75,75,75,75
Texture = Camo
[TANK_PLATOON7]
Commander = AI
Name = PzVG 9
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,785,-1415
Order3 = WayPt,575,-1415
Order4 = WayPt,345,-1415
Order5 = WayPt,105,-1415
Order6 = WayPt,-125,-1415
Order7 = WayPt,-345,-1415
Order8 = WayPt,-585,-1415
Order9 = WayPt,-865,-1415
Order10 = WayPt,-1145,-1415
Order11 = WayPt,-1435,-1415
Order12 = WayPt,-1715,-1415
Order13 = WayPt,-2025,-1415
Order14 = Withdraw,-2500,-1430
[TANK71]
Type = PantherG
Location = 1015, -1415
Orientation = EAST
Name = Leader
Crew = 75,75,75,75
Texture = Camo
[TANK72]
Type = PantherG
Location = 1050, -1415
Orientation = EAST
Name = Unit 1
Crew = 75,75,75,75
Texture = Camo
[TANK73]
Type = PantherG
Location = 1095, -1415
Orientation = EAST
Name = Unit 2
Crew = 75,75,75,75
Texture = Camo
[AFV_PLATOON1]
Name = AC-231 11
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,420,100
Order3 = WayPt,215,100
Order4 = WayPt,5,100
Order5 = WayPt,-160,100
Order6 = WayPt,-335,100
Order7 = WayPt,-335,295
Order8 = WayPt,-335,505
Order9 = WayPt,-335,695
Order10 = WayPt,-545,695
Order11 = WayPt,-775,695
Order12 = WayPt,-775,865
Order13 = WayPt,-975,865
Order14 = WayPt,-1185,865
Order15 = WayPt,-1415,865
Order16 = WayPt,-1635,865
Order17 = WayPt,-1845,865
Order18 = WayPt,-2045,865
Order19 = WayPt,-2045,1065
Order20 = WayPt,-2045,1255
Order21 = Withdraw,-2490,1270
[AFV11]
Type = SdKfz231
Location = 670, 100
Orientation = EAST
Name = Leader
Crew = 80,80,80,80
Texture = Images
[AFV12]
Type = SdKfz231
Location = 735, 95
Orientation = EAST
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[AFV_PLATOON2]
Name = PJ JR 12
Class = REGULAR
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,1460,-1905
Order3 = WayPt,1245,-1905
Order4 = WayPt,1030,-1905
Order5 = WayPt,820,-1905
Order6 = WayPt,565,-1905
Order7 = WayPt,305,-1905
Order8 = WayPt,5,-1905
Order9 = WayPt,5,-2105
Order10 = WayPt,5,-2305
Order11 = WayPt,-255,-2305
Order12 = WayPt,-505,-2305
Order13 = WayPt,-755,-2305
Order14 = WayPt,-1025,-2305
Order15 = WayPt,-1295,-2305
Order16 = Withdraw,-2425,-2275
[AFV21]
Type = Jagdpanther
Location = 1730, -1905
Orientation = EAST
Name = Leader
Crew = 75,75,75,75
Texture = Images
[AFV22]
Type = Jagdpanther
Location = 1785, -1905
Orientation = EAST
Name = Unit 1
Crew = 75,75,75,75
Texture = Images
[AT_GUN1]
Type = Brit6ATBunker
Location = -272, -492
Orientation = WEST
Name = 6-AT 18
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN2]
Type = Brit6ATBunker
Location = -152, -400
Orientation = WEST
Name = 6-AT 19
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN3]
Type = Brit6ATBunker
Location = -312, -553
Orientation = NORTH
Name = 6-AT 25
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG1]
Type = BritBunkerRocket2
Location = -421, -335
Orientation = WEST
Name = PIAT 1
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = BritBunkerMG2
Location = -155, -416
Orientation = WEST
Name = MG 13
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = BritBunkerMG2
Location = -272, -475
Orientation = WEST
Name = MG 14
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG4]
Type = BritBunkerRocket2
Location = -152, -376
Orientation = WEST
Name = PIAT 15
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG5]
Type = BritBunkerRocket2
Location = -292, -460
Orientation = WEST
Name = PIAT 17
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG6]
Type = BritBunkerRocket2
Location = -451, -335
Orientation = WEST
Name = PIAT 21
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG7]
Type = BritBunkerMG2
Location = -435, -316
Orientation = SOUTH
Name = MG 22
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG8]
Type = BritBunkerMG2
Location = -352, -560
Orientation = NORTH
Name = MG 24
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG9]
Type = BritBunkerRocket2
Location = -355, -542
Orientation = NORTH
Name = PIAT 26
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGA]
Type = BritBunkerRocket2
Location = -352, -455
Orientation = EAST
Name = PIAT 27
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGB]
Type = BritBunkerRocket2
Location = -415, -455
Orientation = WEST
Name = PIAT 28
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGC]
Type = BritBunkerRocket2
Location = -336, -341
Orientation = EAST
Name = PIAT 29
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGD]
Type = BritBunkerRocket2
Location = -412, -396
Orientation = WEST
Name = PIAT 30
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGE]
Type = BritBunkerRocket2
Location = -340, -300
Orientation = EAST
Name = PIAT 31
Class = VETERAN
Alignment = ALLIED
Nationality = BRITISH
Crew = 80,80,80,80
Order1 = Attack,ALL
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Degrees = 270
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Degrees = 0
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